FAQ
Are your commissions open?
Please refer to the slots on the commissions page! CLOSED means I am not accepting for an undisclosed period of time, and OPEN means a spot is available. Announcements for commission openings are made on my twitter: @ayn3dmodels. Please do not ask when they'll be open again, ty;;What characters do you accept?
I'm up for any type of design and artstyle, but it depends how I feel.Can I get on a waitlist?
Waitlists, priority, and slot reservations are only given to returning clients who've commissioned a full model from me. returning clients are given automatic priority.Can I get a model like (this person's)?
No, all models are made after a client's personal art reference or commissioned art reference. I do NOT accept unauthorized artstyles, unauthorized designs, or AI generated art.Can you do (this style of model)?
Yes, if given in a proper reference. I do not accept custom styles like pixel or chibi, without a reference.Can I get an outfit?
Sorry, outfits are only reserved for past clients.Do you offer arkit blendshapes?
I do not, sorry!Can you convert VRchat models?
Sorry, I do not offer any compatibility with vrchat modelsCan you convert to VSFAvatar?
Yes, but it's only offered for full model commissions. Returning clients may discuss conversion at a later date!Can you setup something for Vnyan/Warudo?
I do not use vnyan or Warudo personally, so you will need to specify what's needed depending on what you're doing o:Can I request the model to be another format? (.fbx, .dae, .3ds, .obj)
I will only work with vrm or pmx formats.Why are your prices so cheap??
My price is a personal decision based on the quality I perceive of my work. This is not a full time job, so I have the privilege of charging cheaper. Prices are still prone to change tho. I kindly ask not to be questioned with this;;
SLOTS
closed
closed
closed
PRICING
▸Full Model
$350
SFW Base
Main Outfit
Spring Joint Physics
4k textures
35 Single Expressions
25 Blendshapes (VRM only)
▸Parts
DISCLAIMER:These options are for returning clients who have previously commissioned a FULL MODEL from me ONLY!!
STATUS: closed
For both existing formats (vrm/pmx) will have an extra conversion charge of $30. Charges may also apply to vsfavatar/vrm, depending on the conversion.
▸Outfit
Simple $35
Medium $60
Detailed $120
▸Hairstyle
Short $30
Medium $50
Long $90
▸Single Part
Clothing $30-$60
Hair $15-$30
Accessory/Prop $15-$25
▸Conversion
VRM $60
PMX $45
VSFAvatar $35 (from vrm only)
T.O.S
It is assumed you have read and agreed to the TOS below.
Please contact me for any questions! c:NOTICE: You're free to use the model and/or part(s) in any context, content, and convert and edit for your own personal usages. Please do NOT share anything publicly!
▸Completion date:
A full commission takes around 3 months. Other commission options may take 1-3 weeks. If more time is required due to an IRL emergency, I will let you know.I do not offer rush orders or complete anything on a specific date. If you wish to cancel your slot before the start period, please notify me beforehand!Slots canceled after the first payment are NOT refunded after a certain period of time. You may only have a 3-5 day period if you change your mind on the commission as a whole and be refunded the fee. Any progress made with the model will not be given.▸Payment:
Full Models: 50% of the total is requested upfront by invoice. The rest is to be paid once the model is complete.The first payment also acts as a confirmation fee, so refunds are NOT accepted if the commission is canceled after this payment.Other: Other types of payments will either be added as an extra fee to the final price or calculated within an overall Invoice.▸Process:
The model previews are sent via image of both the full view (front, side, back), and close-ups of detailed areas. Ideally, I prefer showcasing the textures instead of the mesh to show the finalized look (especially for the face and alpha areas), but if you would still like to see the mesh along the way, that is also fine. You are free to contact me at any time for anything!During this stage, adjustments can be requested if the quality is not satisfactory in either stage. Heavy adjustments (such as remodeling or retexturing something not initially shown) will be charged for, depending on complexity.▸VRM:
Once the VRM is finished, a short video is sent showcasing the expressions, physics, and movement within VSeeFace.For now, I use simple Spring Bone physics, so they may clip through areas of the body. Visemes are included to pick up mic sounds, if tracking is causing problems.The base is included with the model, as well as any extra outfits that will be toggled on top. This is to ensure adjustments can be made to all versions simultaneously.Some things may be different depending on your personal settings, as well as tracking capabilities. Always make sure to adjust settings by your preference!!▸PMX:
MMD models are treated with the same modeling process.A short MMD video is then given to showcase the motion and physics. Special expressions are sent via images.MMD physics will not be the same as VRM nor will expressions toggles be, due to format differences.I also cannot guarantee a model can fit all motion types, so you would need to adjust the arm angles yourself if an MMD motion does not fit the anatomy of your model.Semi-bones are provided, but some motions require bones I do not provide. Usually, these motions may come with directions. You may need to translate the readme if it's in Japanese.I suggest learning PMXEditor to make adjustments you see fit, as I do not offer this type of upkeep.